With $20,000 USD on the line, what futuristic real-time environment scene will you create using the power of Unity and the Asset Store?
Empowering the community of talented creators to realize their creative visions has always been a core part of our mission at Unity. At Unite Austin we unveiled Neon, a real-time environment scene created by the director of ADAM Episode I, Veselin Efremov, over the course of a weekend. This scene illustrates the power of Unity and the Unity Asset Store for rapid visual prototyping, showing how teams and individual creators across the globe can turn their ideas into real scenes in the span of days rather than weeks.
Now we want to see what you’re capable of, which is why we’re excited to announce the launch of the Neon Challenge, a real-time environment contest. We’re offering a prize pool of over $30,000 for finalists and a grand prize of $20,000!
The Neon Challenge is an environment production art contest and is the debut launch of Challenges on Unity Connect. We’re looking for talented environment artists and creators to prototype futuristic real-time environments using these powerful new Unity features, custom created models and the Asset Store.
We’ll also be providing helpful tutorials and resources along the way to make sure you’re able to take advantage of these features.With a pool of over $31,000 in prizes, this is a challenge you don’t want to miss out on.The contest will begin today, December 1 and will run until January 15. This challenge is open to individual creators or teams.
With Unity 2017’s newest artist-friendly features and an extensive catalog of 40,000 assets on the Asset Store, creators can now prototype environment scenes quickly and with minimal coding. Using Cinemachine and Timeline, artists, programmers, and designers can piece together cinematic shots on the fly and can manipulate cameras easily in-scene to create the perfect shot without a single line of code. With multiple Timelines, teams can also rapidly shift and change the tone and feel of a scene in minutes. We’re excited to see how you use these powerful cinematic tools to bring your environments to life.
In Unity 2017.1 and in Neon we showcased our new Post-Processing Stack, which provides easy-to-use film grade color-grading tools and post-processing effects to help you achieve the perfect look in your scene. As a part of the Neon Challenge, you’ll be using the Post-Processing Stack to add some gorgeous visual polish to your scene.
You’ve seen Neon, so now we invite you to create your own futuristic real-time environment scene. We’re providing you some amazing concept art from the Art Director of ADAM Episode I, Georgi Simeonov, to inspire your production work or build a scene based on your own original idea. You can see a few pieces from him below, but dive into the rest of the concept art he is providing here on Unity Connect.
The Highest Cliff, Georgi Simeonov
Smokescapes — The Sentries, Georgi Simeonov
IITA — Roving Towers, Georgi Simeonov
The clock is ticking so let your creativity run wild. What will you create?