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Create your first game, brick by virtual brick, with the LEGOⓇ Microgame

, 9 сентября, 2020

New users can start creating in Unity faster than ever with the LEGO Microgame (currently in beta), our most recent addition to the Microgames series.

Unity’s Microgames are guided experiences designed to get new users working in the Editor quickly and easily. They’re designed to help you move swiftly from opening your first project to publishing your first game in about 45 minutes. Follow in-Editor tutorials to better understand how everything clicks together, while making your own creative decisions and personalizing along the way. You can access the Microgames via the Unity Hub (v2.4.0).

Our latest Microgame release allows you to discover a joyful experience building with virtual LEGO bricks as you learn how to use Unity’s fundamental systems. Create and play your first game then publish it to Unity’s hosting site for user-generated games, where you can show off and share your new creation with friends and the larger Unity community.

 

 

In partnership with LEGO Games, Unity has brought the LEGO Group’s System in Play and LEGO minifigures into the Unity Editor for the very first time. 

For anyone who’s ever loved building with LEGO bricks, this Microgame is the perfect place to start your Unity creative journey. Gameplay behaviors and actions have been embedded into the virtual bricks, allowing you to build your interactive project, brick by glossy brick.

Getting started

If you’re new to Unity, you can begin here – it’s as easy as downloading the Unity Hub, launching the Editor, and opening the LEGO Microgame project to follow step-by-step tutorials that guide you through the creative process. 

Already have Unity (2019.4 LTS) installed? Just launch the Unity Hub (v2.4.0) and start a New project to load the LEGO Microgame.


We want your feedback!

Your comments are vital to helping us improve the LEGO Microgame experience for others, so tell us what you think in our form, and stay tuned for more exciting Microgame news to help level up your Unity skills. We can’t wait to see what you create!

16 replies on “Create your first game, brick by virtual brick, with the LEGOⓇ Microgame”

It’s somewhat frustrating to post a comment that doesn’t get posted, since you spend time trying to compose it to include some valuable information. Then you wonder if you should re-submit it without referencing a link, or something else, because there’s ZERO feedback as to why your comment wasn’t posted. So you post again, only to eventually see both comments show up.

What gives? It happened to me, it happened to March Miskin, we’re both fans, not spammers, yet you’re making us look bad, like we don’t know how to post a simple comment to a blog. You can delete the comment, of course, but it’d be better if you deleted it after you posted a message like «Your comment is being moderated» or «your comment was received and will be posted shortly». But now, you post and you feel like it goes into the ether. I can’t believe that Unity does this rock-star real-time physics in javascript but posting a comment in a blog isn’t at all intuitive. (It’d be nice if this comment box were bigger than 2 lines, too)

I use Linux and don’t have a game controller connected, so because of the spacebar bug I can’t run the game. Can you PLEASE add an alternative keystroke that works? BTW, although the bug report says that this is fines in 2019.4, it is not. This is a HUGE pain.

On a related note, since this is in beta and is designed for 2019 LTS or 2020, I’m mystified why Unity isn’t encouraging (especially in beta!) and demonstrating the new Input Manager (aka Input System Manager 1.0). It is such a better system!

But the first point is more important — I can’t even go through the tutorial without using the spacebar, so either that should be fixed or the code should provide an alternative way to jump. In 2D games, I just add the up-arrow key, but in 3-D games I’m not sure what a better solution is.

I use Linux and don’t have a game controller connected, so because of the spacebar bug (https://issuetracker.unity3d.com/issues/linux-editor-returns-the-o-keys-keycode-when-the-space-key-is-being-pressed?_ga=2.20319601.812243751.1599911790-2048903880.1599655238) I can’t run the game. Can you PLEASE add an alternative keystroke that works? BTW, although the bug report says that this is fines in 2019.4, it is not. This is a HUGE pain.

On a related note, since this is in beta and is designed for 2019 LTS or 2020, I’m mystified why Unity isn’t encouraging (especially in beta!) and demonstrating the new Input Manager (aka Input System Manager 1.0). It is such a better system!

But the first point is more important — I can’t even go through the tutorial without using the spacebar, so either that should be fixed or the code should provide an alternative way to jump. In 2D games, I just add the up-arrow key, but in 3-D games I’m not sure what a better solution is.

Hm, I tried to post a comment, but it didn’t go through, maybe because it included a URL? Anyway, I tried out the Microgame and posted a fairly extensive review; I did encounter a few minor issues (and found some typos in the mods), but overall I had a lot of fun with it. I won’t put in the URL to the review again in case that prevents the comment from showing up, but I put it as my website so maybe you can get to it by clicking on my username, or however that works. (And if the comments are just automatically moderated and my previous comment is going to go through later, then, uh, I apologize for the double post.)

There are plenty of other Microgames available, or other places to start with Unity besides the Microgames (if you’re new to Unity, I’d recommend looking at the Create with Code course). The LEGO Microgame is just one option for using Unity; you can certainly still create non-LEGO games with Unity, just don’t use this particular Microgame.

Hi Yusuf, if you have the Unity Hub 2.4.0 installed, and the Unity 2019.4 LTS version installed. Go to the Hub > Projects, then click «New». The «Templates» pop-up window will appear, scroll down and you should see the LEGO Microgame tile, click the download button, and you’ll be able to start your journey. Good luck!

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