Unity was a proud sponsor of the 2019 Grace Hopper Celebration

Октябрь 15, 20192

We had an amazing time at #GHC19. Read on to discover our favorite moments from the event, what inspired our team the most, and a few pieces of advice for women entering the tech world. Grace Hopper Celebration (GHC) is the “world's largest gathering of women technologists... Подробнее

We had an amazing time at #GHC19. Read on to discover our favorite moments from the event, what inspired our team the most, and a few pieces of advice for women entering the tech world. Grace Hopper Celebration (GHC) is the “world's largest gathering of women technologists... Подробнее

Introducing the new Input System

Октябрь 14, 201951

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices and platforms. Install it via t... Подробнее

Improve workflows, validate decisions, and avoid errors with Presets

+1 Октябрь 11, 201910

With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Presets can benefit development team... Подробнее

Customizing Snaps Prototype assets with ProBuilder

+1 Октябрь 7, 20194

We recently introduced Snaps, asset packs designed to help bring your projects to life. Read on to learn how you can benefit from using Snaps to lay out your levels quick... Подробнее

Unity acquires ChilliConnect

Октябрь 3, 201910

You’ve heard us talk about bringing LiveOps to your game management, and at Unity, we believe in having a choice when looking for the right ... Подробнее

Labs Spotlight: Project MARS

Октябрь 2, 20197

Project MARS, Mixed and Augmented Reality Studio, is a new Unity toolset specifically designed to help our creators make better spatial expe... Подробнее

Speed up mobile iteration with the new Device Simulator

Сентябрь 27, 201928

When you’re creating content for mobile devices, you have to test and tweak your project to make sure it works with a huge variety of device... Подробнее

Unity Roadmap @ Unite Copenhagen 2019

Сентябрь 26, 201922

At Unite Copenhagen, we talked about what’s on our roadmap for our upcoming Unity 2019.3 and 2020.1 and presented our vision for what you sh... Подробнее

Connecting design and construction with Unity Reflect

Сентябрь 25, 20193

Check out the first project leveraging Unity’s new architecture, engineering, and construction (AEC) product, Unity Reflect. Designed by awa... Подробнее

AEC

Shaping the world with real-time 3D: Unite Copenhagen keynote highlights

Сентябрь 23, 201925

Unite Copenhagen is officially here, and we’re thrilled that the action is taking place just down the street from where the first lines of U... Подробнее

How the Lightweight Render Pipeline is evolving

Сентябрь 20, 201942

We have renamed the Lightweight Render Pipeline in 2019.3. It’s now the Universal Render Pipeline, a powerful solution that delivers beautif... Подробнее

deltaDNA joins Unity offering best-in-class tools to engage your players

Сентябрь 19, 20199

We’re excited to announce that deltaDNA is joining Unity, bringing robust LiveOps tools to keep your players playing! Unity’s team of mor... Подробнее

Support for Apple Sign in

+1 Сентябрь 19, 201911

At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... Подробнее