Автор публикаций Blaine Pascu

Community Component — Game breakdowns, visual effects, shaders, and falcons

20 апреля, 201913

It’s time for another Community Component! Our blog series where we showcase resources, tutorials, and amazing projects that come from the U... Подробнее

Community Component — Parallax effects, beat detection, beautiful games, and art studies

6 апреля, 20193

Sit back, relax, and enjoy some of what’s going on in the community. Today we're digging into some resources to help you with parallax effec... Подробнее

The Unity Awards 2018: Celebrating creators

17 августа, 20189

The Unity Awards are one of our favorite events of the year, and we’re excited to be bringing them to you again this year! These awards are ... Подробнее

Global Game Jam 2018: Bringing the community into our offices

2 февраля, 20186

Every year, we are inspired by the creativity and community focus that comes out of jam sites around the world. This creativity inspired us ... Подробнее

Neon Challenge: Cinemachine & Timeline community resources

9 декабря, 2017

Last week, we announced the Neon Challenge, a real-time environment art challenge inspired by Veselin Efremov’s project, Neon. A project tha... Подробнее

EVO Highlight — Icons: Combat Arena by Wavedash Games

17 июля, 2017

Wavedash Games, a studio that has their foundation in the grassroots scene of platform fighters, are developing their first title, Icons: Co... Подробнее

Made With Unity: Fighting the World at EVO 2017

14 июля, 20171

Today kicks off this year's largest and longest running fighting game tournament in the world, EVO 2017. The event brings in competitors fro... Подробнее

Empowering Creators — Community Summit 2017

19 июня, 20172

We’ve just recently wrapped up our first Unity Community Summit here at our San Francisco office with a handful of our amazing community mem... Подробнее