In the Unite 2009 conference keynote we promised you that Unity would be picking up speed, and it has: Unity has become a powerhouse in the ... Подробнее
2010 Trends – Unity Technologies CEO David Helgason
We're living in exciting times, and in some ways we here at Unity Technologies are in a... Подробнее
What a wonderful Christmas present!
So, 2009 has been an amazing year. I won't list out all our achievements, but they've been many, and ... Подробнее
Short answer: yes!
Long answer: read on :)
At the Unite 2009 conference we just announced that Unity Indie would be discontinued and t... Подробнее
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... Подробнее
A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... Подробнее
Me, Tom Higgins and Joe Santos will be driving off to Hamburg in a couple of hours (and staying through Thursday). See you at our booth at C... Подробнее
Dear Unity community,
I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute.
2008 was a... Подробнее
With our recent iPhone announcement having my mailbox boiling over, I'm so happy that I'll be spending a long weekend in Berlin. I'm flying ... Подробнее
We haven't been making a lot of noise out of Unity Technologies HQ lately, but things have not been at a standstill. We're having daily conv... Подробнее
A very common question we get is "what is the penetration of the Unity plugin?"
There's several ways to answer that question. It's in the... Подробнее
ESC is a superbly innovative virtual worlds company, mostly based out of NY (like Unity, they have a diaspora of cool employees all over the... Подробнее
As someonewho spends a lot of time on the road, and knows a lot of people in a lot of different places (and many of whom also spend a lot of... Подробнее
Сделано в Unity
Готовое решение для создания, поддержки и монетизации игр — и не только.
Принимайте осознанные решения на основе анализа данных BIM в среде с трехмерной графикой реального времени.
Создавайте интеллектуальные приложения дополненной реальности, полностью интегрированные с реальным миром.
Создавайте ультрареалистичные миры, заручившись помощью ИИ в разработке художественного оформления для ускорения вашей работы.
Услуги по лицензированию переноса сборок проектов на Unity на сетевое оборудование.