Автор публикаций David Berger

Higher fidelity and smoother frame rates with Adaptive Performance

1 апреля, 201922

We recently wrapped up GDC 2019, where we spoke about Adaptive Performance during our Keynote. We’re excited to let you know that the Previe... Подробнее

New Best Practice Guide — Memory Management in Unity

27 июня, 201825

Here in Enterprise Support, we get to help out on many projects, with all kinds of combinations of Unity features. What we see is that 10 ou... Подробнее