Today, we're making a major upgrade to the Unity ML-Agents Toolkit to leverage the Unity Inference Engine, a new library that enables cross-... Подробнее
Hey folks, we're in the middle of SIGGRAPH 2015 in sunny Los Angeles. As usual, we've been blown away, seeing what everyone in the communit... Подробнее
Luma Arcade's recently released Bladeslinger for iOS (and soon to be on Android) pushes the boundaries of what can be achieved on mobile har... Подробнее
The Butterfly Effect animated short made big waves at Unite 2012 in Amsterdam. It was shown in video form and demonstrated in-engine for the... Подробнее
This year was a debut for SIGGRAPH Mobile - a full day program dedicated to Mobile graphics during SIGGRAPH 2012 conference in Los Angeles. ... Подробнее
Many people were asking for slides from yesterdays "SHADOWGUN: rendering techniques and optimization challenges" talk, so here it is: SHADOW... Подробнее
It's been less than 2 months and we have 5 new Unity powered games which hit the App Store TOP100 charts*:
*) order of the titles is rath... Подробнее
Thanks to you guys, having an iPhone game made with Unity topping iPhone chart sales is no surprise to anyone. But do you know that there we... Подробнее
If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... Подробнее
First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... Подробнее
Unity iPhone 1.0.2 is out now, so grab it!
As I've mentioned before the key aspects of this release were to reduce memory consumption and... Подробнее
Whooosh! First release candidate of Unity iPhone 1.0.2 just went out to our beta testers. It's a good time now to overview our planned relea... Подробнее
Сделано в Unity
Sorry. No data so far.