Автор публикаций Shanti Zachariah

How to speed up 2D art workflows with 2D PSD Importer

+2 20 апреля, 20218

2D games are made from hundreds or even thousands of sprites. The 2D team at Unity is continuously working to improve round-tripping workflo... Подробнее

A lightning round of great tips for 2D games

+2 9 февраля, 202112

Are you planning to make a 2D game with Unity? Then take a look at these handy tips from our 2D Technical Product Manager Rus Scammell and 2... Подробнее

The way small independent studios create

3 августа, 20188

We’re continuously blown away by all the original, imaginative, and often ridiculously fun games created by independent developers using Uni... Подробнее


22 июля, 201514

Как отметил во время пленарного доклада Unite Europe Лукас Мейер (Lucas Meijer), модели взаимодействия с VR, которые установят стандарты в б... Подробнее

The freedom to create your own kind of beautiful

17 июля, 20157

It thrilled us to see so much high-quality, cross-platform content on display at Unite Europe. Iestyn Lloyd and Adam Simonar were two speake... Подробнее

From camping in the classroom, to a real game dev studio

3 июля, 20137

The following post was written by Steffen Kabbelgaard, CEO of indie studio BetaDwarf. At the end of this post you can watch a short video in... Подробнее

Commercial success with Unity’s free technology and tools

28 мая, 201311

We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Подробнее

How four indies conquered Kickstarter Part II

12 мая, 2013

Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... Подробнее

How four indie teams got funded with Kickstarter: Part I

3 мая, 20134

The current Kickstarter landscape is crowded with spectacular successes and a fair share of dashed hopes. Launching your own funding project... Подробнее

Three Ninja Camp VII projects at a glimpse

7 декабря, 201250

Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got  three weeks to jam on awesome new p... Подробнее