Автор публикаций Thomas Petersen

The Unity Engine QA Process

18 мая, 20163

We often get requests to explain how we test the engine before we release it. We have previously blogged about it, but none of these posts g... Подробнее

РАЗБОР ИНЦИДЕНТОВ–2015

17 августа, 201524

Прошло полтора года после предыдущего разбора инцидентов. Нам нужны были актуальные данные, поэтому мы делаем это снова. Уточним терминолог... Подробнее

The new QA mini site

25 сентября, 20148

The QA mini site is a one stop place for our blogs, our public test suites, the Unity Test Tools and the patch releases. You will be able to... Подробнее

Sustained Engineering: Patch builds

15 мая, 201441

In January we merged the QA and Support teams into one organization with me (QA Director) heading them. The main purpose of this merge was t... Подробнее

Unity Test Tools Released

18 декабря, 201340

Thus we made the decision to make Unity Test Tools available for our users, which we hope will help you attain a high quality in your code... Подробнее

A vote for a bug

20 ноября, 201330

Due to popular demand, we have decided to open our bug database to the public. Take a look at the issue tracker and vote on the bugs that ar... Подробнее

Bug Reports, Incidents and some bashing

28 октября, 201327

We wanted answers to a few questions: How many bugs can we find in those reports? How good is our rating system? (brief explanation be... Подробнее

Committed to Quality

17 июля, 201312

Recently our CEO David Helgason gave a presentation at Unite Nordic where one of the key points was that Unity is having a huge focus on qua... Подробнее

Unity QA status for 4.2

9 мая, 201325

Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... Подробнее

Short Cycle Development

8 марта, 201319

The Problem In the previous 2 releases, 4.0 and 3.5, we had a very, very long release cycle. 4.0 work was started in January 2012 for some ... Подробнее

Testing Unity 4.0

14 ноября, 201223

In the aftermath of all the features and goodies Unity 4.0 will give you, I’d like to bring you the story of how the quality assurance, or “... Подробнее

I like numbers!

1 августа, 201216

Time has come for a deeper dive into the number crunching that is also a part of being in quality assurance. I like numbers. I love spreadsh... Подробнее

Testing Unity part 2

24 мая, 201216

Time for the second installment of what testing Unity is like (first one here). As mentioned in the previous post we have STEs (Software Tes... Подробнее