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Color Grading with Unity and the Asset Store

Май 12, 201511

It takes a split second for a brain to judge your game’s visual style. Color grading, a post processing visual effect, is often the secret s... Подробнее

Capital: Adventures in adventure creating

Апрель 21, 20156

Games can be the perfect medium to tell stories with. But how do you get started when you’re not a coder? I talked to the film maker and gam... Подробнее

Republique Remastered доступна в Unity 5 Learn Project

Апрель 17, 20157

Приветствуем вас, разработчики Unity! Пару месяцев назад мы опубликовали Remastering Republique: Путешествие в Unity 5, серию видео, статей ... Подробнее

От арт-директора до издателя в Asset Store

Апрель 16, 201516

Что заставляет человека с очень успешной карьерой в качестве художника по игровому окружению, ведущего художника, арт-директора ААА-проектов... Подробнее

Начало работы в Unity 5.0

Март 16, 201527

После выпуска Unity 5.0 многие из вас спрашивают, что в действительности есть в Unity 5.0 и как лучше изучить ее. Мы предлагаем несколько пу... Подробнее

Asset Store и Unity 5

Февраль 5, 201535

Релиз Unity 5 все ближе и ближе, пора рассказать вам об изменениях в Asset Store! Если вы используете ассеты с Asset Store Unity 5 – крупн... Подробнее

APM Music — A whole new world of music on the Asset Store

Декабрь 2, 201443

Introducing APM Music! For over a decade, APM Music have been the go-to music resource for AAA game publishers and developers, providing a c... Подробнее

The Sound Engineer and the Asset Store

Ноябрь 27, 201421

Eric “Dok” Wager is a French sound engineer with almost twenty years of experience in music and French cinema. Currently, he provides intera... Подробнее

Happy birthday to us – Unity Asset Store turns four

Ноябрь 4, 201417

In fact, the Asset Store was a rip roaring success pretty much from the get go. Within three months of launch in 2010 there were already 10,... Подробнее

The student and the Asset Store extension

Октябрь 15, 201410

Not every publisher sets out with a clear plan to make an Asset Store product. If you have a half-finished extension lying around, or some c... Подробнее

Universal Fighting Engine: Building a business on the Asset Store

Октябрь 9, 201411

Daniel Esteves is an Asset Store publisher who is all in. His assets are not a byproduct of his game development process. He actually enjoys... Подробнее

The hobbyist and the Asset Store – success with Stealth

Сентябрь 30, 201421

Set yourself a goal. You have a year to make a game by working on your own in your spare time. How far can you get? After 15 months, Nicola... Подробнее

Should I do it myself, or use the Asset Store?

Сентябрь 1, 201424

“First of all, don’t start with the mentality “I have to do everything myself, I’m an indie”. Sometimes it’s good to learn. But if you say t... Подробнее