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Universal Fighting Engine: Building a business on the Asset Store

9 октября, 201411

Daniel Esteves is an Asset Store publisher who is all in. His assets are not a byproduct of his game development process. He actually enjoys... Подробнее

The hobbyist and the Asset Store – success with Stealth

30 сентября, 201421

Set yourself a goal. You have a year to make a game by working on your own in your spare time. How far can you get? After 15 months, Nicola... Подробнее

Should I do it myself, or use the Asset Store?

1 сентября, 201424

“First of all, don’t start with the mentality “I have to do everything myself, I’m an indie”. Sometimes it’s good to learn. But if you say t... Подробнее

Assets that rock

21 июля, 201427

Sometimes, it’s hard to put a finger on what makes the Asset Store so special. Is it the relief that you feel when you find out that “there’... Подробнее

Asset Store applications section launches with awesome one week sale

4 июня, 20148

Fuse by Mixamo. Save 20% 'til June 11th! Want unique characters in your 3D projects?  Fuse gives you the ability to quickly create quality ... Подробнее

From Zero to Hero: The Asset Store Publisher Story

4 июня, 20146

The Australian developer is the more chaotic half of the Doppler Interactive duo. Wife Jessica provides game ideas for their projects as wel... Подробнее

Easy game development: a peek at the GameAnalytics PlayMaker integration

22 мая, 20146

Simon Millard is responsible for designing and implementing the GameAnalytics SDK for Unity. He’s also a passionate independent game develop... Подробнее

The Novelist and the Asset Store: The Visual Scripting Story

8 мая, 20143

Kent Hudson made a game that is part The Shining, part Gone Home and part something new entirely. In The Novelist, you are a ghost helping a... Подробнее

Showing off the Shy Shaders

1 мая, 201412

While Unity 5 will make shader programming a breeze, there are still a lot of specialist assets that will come in handy in specific situatio... Подробнее

Tutorial: Behave 2 for Unity

28 апреля, 20147

Hello everybody! My name is Emil and I will be your guide on this tour of Behave 2 for Unity. Having previously worked at Unity Technologies... Подробнее

The Mouse and the Asset Store: The Story of Ghost of a Tale

23 апреля, 20143

During the Ghost of a Tale Indiegogo campaign, many were surprised to learn that this game wasn’t the work of a whole studio of developers. ... Подробнее

Extending the Unity Editor

17 апреля, 20143

There are thousands of editor extensions out there, some are only used by developers on specific projects, but a lot of them are accessible ... Подробнее

Assets for Animation Awesomeness

10 апреля, 201410

They capture all imaginable movements, from breakdancing, throwing enchantments or swinging a katana to sitting and drinking coffee. We pick... Подробнее