Just a quick announcement to say that our users have organized a gathering of Unity developers in downtown Austin at 8pm tonight (Thursday) ... Подробнее
We're happy to announce that tickets to this year's Unite '09 conference are now on sale! This year's event is a bit different than the prio... Подробнее
This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. T... Подробнее
Some time ago we've announced our third Unite conference.
The conference will have many Unity employees, as well as Unity users, giving p... Подробнее
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... Подробнее
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... Подробнее
This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected p... Подробнее
This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... Подробнее
Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... Подробнее
Some ambitious community members from the #unity3d IRC channel have put their heads together and organized a competition to create simple ex... Подробнее
Prominent iPhone publisher Chillingo, who published Touch KO (made in Unity!), is actively courting Unity developers on our forums. If you'r... Подробнее
After a crazy week featuring not one but three separate events crammed into the span of one week (plus this past week of travel and catching... Подробнее
Two weeks ago we announced our Unity Summer of Code program through which we offer indie & student developers the chance to get paid for... Подробнее
Сделано в Unity
Готовое решение для создания, поддержки и монетизации игр — и не только.
Принимайте осознанные решения на основе анализа данных BIM в среде с трехмерной графикой реального времени.
Создавайте интеллектуальные приложения дополненной реальности, полностью интегрированные с реальным миром.
Создавайте ультрареалистичные миры, заручившись помощью ИИ в разработке художественного оформления для ускорения вашей работы.
Услуги по лицензированию переноса сборок проектов на Unity на сетевое оборудование.