This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... Подробнее
We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... Подробнее
Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... Подробнее
Hi guys & gals.
I'm giving a talk about the inner workings of immediate-mode GUIs at GDC Europe tomorrow (in Cologne). Looking forwar... Подробнее
After a crazy week featuring not one but three separate events crammed into the span of one week (plus this past week of travel and catching... Подробнее
I've been lucky enough to attend every Casual Connect conference in Seattle and without fail this year's event was as awesome as ever. I'm q... Подробнее
Two weeks ago we announced our Unity Summer of Code program through which we offer indie & student developers the chance to get paid for... Подробнее
We here at Unity Tech draw inspiration from a variety of sources, some come from within, others from outside, this one definitely came from ... Подробнее
Man, what a week! GDC '09 has now slipped past us and slowly we're recovering and getting our heads back above water. I thought I'd take a f... Подробнее
I suppose that this may technically be round number 2 as we tried this once already, but we had short notice (even shorter than this round) ... Подробнее
Me, Tom Higgins and Joe Santos will be driving off to Hamburg in a couple of hours (and staying through Thursday). See you at our booth at C... Подробнее
It's time once again for the 11th annual GameDeveloper Front Line Awards and Unity is a candidate in the Engines category! There are six cat... Подробнее
Сделано в Unity
Готовое решение для создания, поддержки и монетизации игр — и не только.
Принимайте осознанные решения на основе анализа данных BIM в среде с трехмерной графикой реального времени.
Создавайте интеллектуальные приложения дополненной реальности, полностью интегрированные с реальным миром.
Создавайте ультрареалистичные миры, заручившись помощью ИИ в разработке художественного оформления для ускорения вашей работы.
Услуги по лицензированию переноса сборок проектов на Unity на сетевое оборудование.