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Real-Time 3D for Auto – From CAD to Unity

+1 Сентябрь 18, 2018Ответить

In August, we had our first webinar for automotive, allowing audiences to see how PiXYZ’s best-in-class CAD-import solution and Unity’s real-time rendering platform can quickly bring great ideas and products to life. It was hosted by several industry experts, including Unity’s ow... Подробнее

In August, we had our first webinar for automotive, allowing audiences to see how PiXYZ’s best-in-class CAD-import solution and Unity’s real-time rendering platform can quickly bring great ideas and products to life. It was hosted by several industry experts, including Unity’s ow... Подробнее

WebAssembly Load Times and Performance

Сентябрь 17, 20183

A few weeks ago we talked about WebAssembly and its advantages over asm.js. As promised, now it’s time to look at the performance and load times of Unity WebGL in four ma... Подробнее

Unity Hub v1.0 is now available!

Сентябрь 14, 201814

The Unity Hub is here and ready for public release! We are thankful for the great community engagement which resulted in a quick and successful beta cycle. As a quick ... Подробнее

Unity 2018.3 beta: Get early access now

Сентябрь 13, 201838

In July, we launched Unity 2018.2, which improved the performance of both the Lightweight Render Pipeline (LWRP) and the High Definition Render Pipeline (HDRP) to help yo... Подробнее

Multiplayer Connected Games: First steps forward

As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... Подробнее

Сентябрь 12, 201836

ML-Agents Toolkit v0.5, new resources for AI researchers available now

We are committed to working to help make Unity the go-to platform for Artificial Intelligence (AI) research. In the past few weeks, we’ve se... Подробнее

+1 Сентябрь 11, 20184

Extending Timeline: A Practical Guide

Unity launched Timeline along with Unity 2017.1 and since then, we have received a lot of feedback about it. After talking with many develop... Подробнее

Сентябрь 5, 20188

Spotlight Team Best Practices: Setting up the Lighting Pipeline

Unity offers several rendering pipelines, two Global Illumination systems, four Lighting Modes, three Light Modes, two Shadowmask Modes, etc... Подробнее

Август 28, 201812

Animation C# Jobs

In Unity 2018.2, the Animation C# Jobs feature extends the animation Playables with the C# Job System released with 2018.1. It gives you the... Подробнее

Август 27, 20187

How to test Unity in a week?

That is the question we constantly face as Quality Experts in Sustained Engineering. Every week we release two new minor versions of Unity w... Подробнее

Август 20, 20189

WebAssembly is here!

It’s been a while since we announced our intention to switch to WebAssembly (a.k.a. Wasm) as the output format for the Unity WebGL build tar... Подробнее

Август 15, 201830

PiXYZ v2018.2 – Automation and algorithms for automotive success

Earlier this year, we announced our partnership with PiXYZ Software to provide Unity automotive and transportation customers with the best C... Подробнее

Август 14, 2018Ответить

Facial AR Remote: Animating with AR

With the release of ARKit and the iPhone X paired with Unity, developers have an easy-to-use set of tools to create beautiful and expressive... Подробнее

Август 13, 201821