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Unity 3.4 Hotfix for new Android devices

Ноябрь 1, 201213

With the new Nexus 4 and Nexus 10 from Google announced on Monday we noticed a compatibility problem between older games based on Unity 3.4.... Подробнее

Unity Windows Phone 8 at Microsoft Build Conference!

Октябрь 30, 201219

Tony spoke while Field Engineer Corey Johnson toured the Unity development environment, using a level from Madfinger’s Shadowgun as the exam... Подробнее

In-depth Cache Server

Октябрь 26, 201213

In Unity 3.5 we shipped the first version of the Cache Server, and with 4.0 we're making it even better (the way it works is the same). I wa... Подробнее

Unity Serialization

Октябрь 25, 201220

So you are writing a really cool editor extension in Unity and things seem to be going really well. You get your data structures all sorted ... Подробнее

Cursor API

Октябрь 22, 201224

Hi, During the last ninja camp Shawn and I worked on getting hardware cursors into Unity, and now in Unity 4.0 they are ready. Built in s... Подробнее

Property Drawers in Unity 4

Сентябрь 7, 201231

A new exciting editor extension feature is coming for Unity 4 - Property Drawers! What started out as a NinjaCamp project between Rune an... Подробнее

Unity 4: DirectX 11

Июль 13, 201219

In Unity 4 we are offering you the chance to start working with some of the advanced features made possible by DirectX 11. In this video, Re... Подробнее

Unity 4: AAA graphics and performance for your mobile games

Июль 5, 201233

Hi from the Unity Mobile team, With Unity 4, you will have 10 platforms to which you can publish your awesome game. But in this blog, we’... Подробнее

Unity 4: Linux Publishing Preview: What, How, and Wherefore

Июль 3, 201283

Hi, we’re Na’Tosha and Levi, a couple of the developers responsible for Linux publishing in Unity 4. We’ve seen that you’re happy about Unit... Подробнее

Unity 3.x and 4.x going forward

Июнь 24, 201247

Unity 4 was just announced, and many of you are probably thinking about if you should upgrade to Unity 4.0 now or later. Whither Unity 4.... Подробнее

Unity 4: More Mecanim!

Июнь 20, 201283

Hi, My name is Robert Lanciault. I am lead developer for Mecanim at Unity. I wrote this post to provide more information about what you c... Подробнее

Ninja Camp VI

Июнь 6, 201227

Last week was Unity's sixth 'Ninja Camp'. A chance for the developers in the company to get together from our various worldwide offices, and... Подробнее

Testing Unity part 2

Май 24, 201216

Time for the second installment of what testing Unity is like (first one here). As mentioned in the previous post we have STEs (Software Tes... Подробнее