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Optimize your projects with Burst Compiler 1.3

27 мая, 202014

Since the first stable release of Burst Compiler a year ago, we have been working to improve the quality, experience, and robustness of the ... Подробнее

Cinemachine 2.6 brings you precision, improved workflow, and little bits of magic

+1 22 мая, 202029

Everything in your Unity project passes through the lens of a camera, so you need to squeeze everything you can out of that camera. While mu... Подробнее

Code Coverage: Spot gaps in your tests

22 мая, 20207

If you’re aiming for test-driven development, you need to make sure that your code is getting properly covered by tests as you go. Originall... Подробнее

Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 20 мая, 202012

In Unity 2020.1, now in beta, we will have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate rob... Подробнее

The Heretic: VFX Character out now

20 мая, 20203

At the end of The Heretic, we introduce Morgan, a VFX-based character created with the help of Visual Effect Graph. Now we’re releasing it a... Подробнее

Game on: Level up your Unity skills

14 мая, 20206

Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity expe... Подробнее

The Heretic: Digital Human package out now

13 мая, 202018

When we revealed our short film The Heretic, the question you asked the most was, “Are you going to release this?” We’re happy to tell you t... Подробнее

Announcing ML-Agents Unity Package v1.0!

+4 12 мая, 202013

On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... Подробнее

How AR Foundation and Unity MARS work together to enable interactive, multiplatform AR experiences

11 мая, 20209

Unity makes tools that give creators the power to build deeply interactive augmented reality (AR) experiences that intelligently adapt to an... Подробнее

Making of The Heretic: Environment Art

8 мая, 20205

My name is Plamen ‘Paco’ Tamnev, and in the last couple of years, I’ve had the pleasure to be a part of the Unity Demo Team as a 3D characte... Подробнее

Finger Food Advanced Technology Group joins Unity

7 мая, 202023

Unity is committed to helping all industries embrace the power of real-time 3D technology. To advance that mission, Unity has acquired Finge... Подробнее

Faster builds with the new Caching Shader Preprocessor (Experimental)

6 мая, 20201

Shader compilation is a lengthy process that involves several steps. One of the first steps is preprocessing the shader source. Unity 2020.1... Подробнее

Learn to create AR and VR apps in Unity

1 мая, 20203

Designed for creators new to AR and VR development, these comprehensive courses on the Unity Learn platform teach you the skills to build AR... Подробнее