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Hardware of the casual gamer

1 августа, 200822

Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... Подробнее

Terrain lighting & shadows, and the road towards it

14 апреля, 20085

People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... Подробнее

Sliced bread is overrated

10 апреля, 20087

Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... Подробнее

A must read: The Casual Games Manifesto

9 апреля, 2008

I frequent many sites to stay up-to-date on various game industry news and today a real gem of an article appeared on Gamasutra courtesy of ... Подробнее

Thoughts On Browser Plugin Penetration

31 марта, 20089

A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... Подробнее

Thoughts on transparency

23 марта, 20085

Semitransparent GUI is all the rage these days. This is usually not a good idea. Here, I'll go into some of the details why transparency (mo... Подробнее

Holy FPU precision, Batman!

22 января, 20082

One of our customers found an interesting bug the other day: embedding Unity Web Player into a web page makes some javascript animation libr... Подробнее

Clean vs. Cluttered GUI

7 января, 20085

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Intermediate rendering, or what goes into a feature

6 декабря, 20076

We've got a feature we want to do -- it's something we call "intermediate mode render calls". The idea is that some script could say: Dra... Подробнее

Unity bloggers unleashed!

8 ноября, 20075

Greetings and welcome to the all new Unity Technologies blog! In the past there were a few of us here that had blogs and as individuals we o... Подробнее