The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... Подробнее
Everyone knows the internet is made up of a series of tubes. Since Unity has such a strong internet component in the webplayer, nothing but... Подробнее
With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility. As a team we do sys... Подробнее
If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... Подробнее
First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... Подробнее
Unity roadmap blog post said:
Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... Подробнее
As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... Подробнее
About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... Подробнее
A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... Подробнее
For some reason I was browsing through old emails and found some old development screenshots of Unity 2.5.
Unity 2.5 was the first versio... Подробнее
This is my first post on the Unity blog and will be short because...hey, I still have more work to do. However, I wanted to drop a quick... Подробнее
First, I've got to brag about Unity iPhone 1.0.2. The feedback we are getting is great -- increased frame rate, audio working a lot better, ... Подробнее
Unity iPhone 1.0.2 is out now, so grab it!
As I've mentioned before the key aspects of this release were to reduce memory consumption and... Подробнее
Сделано в Unity
Готовое решение для создания, поддержки и монетизации игр — и не только.
Принимайте осознанные решения на основе анализа данных BIM в среде с трехмерной графикой реального времени.
Создавайте интеллектуальные приложения дополненной реальности, полностью интегрированные с реальным миром.
Создавайте ультрареалистичные миры, заручившись помощью ИИ в разработке художественного оформления для ускорения вашей работы.
Услуги по лицензированию переноса сборок проектов на Unity на сетевое оборудование.