So far they went live with a soft-launch as the site isn't completely filled out just yet, there will be community features and hopefully lo... Подробнее
From left to right you'll spot me, Amir, David and Sam, we're all here for the Austin GDC conference and so far each time we've made our way... Подробнее
Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics. Well, here they are: unity3d.com/webplayer/hws... Подробнее
Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... Подробнее
I know it's been a while since I last posted so I figured that it was time to get back to blog posting and provide some updates as last week... Подробнее
One of the coolest things about working at a tool company is the chance to see the interesting, innovative and exciting things people do wit... Подробнее
People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... Подробнее
Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... Подробнее
I frequent many sites to stay up-to-date on various game industry news and today a real gem of an article appeared on Gamasutra courtesy of ... Подробнее
With our recent iPhone announcement having my mailbox boiling over, I'm so happy that I'll be spending a long weekend in Berlin. I'm flying ... Подробнее
We haven't been making a lot of noise out of Unity Technologies HQ lately, but things have not been at a standstill. We're having daily conv... Подробнее
A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... Подробнее