This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... Подробнее
We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... Подробнее
Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... Подробнее
Hi guys & gals.
I'm giving a talk about the inner workings of immediate-mode GUIs at GDC Europe tomorrow (in Cologne). Looking forwar... Подробнее
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... Подробнее
Some ambitious community members from the #unity3d IRC channel have put their heads together and organized a competition to create simple ex... Подробнее
You asked and we deliver.
While the FPS tutorial is version 1.x Unity content, it still has a little life left in it for getting you star... Подробнее
Prominent iPhone publisher Chillingo, who published Touch KO (made in Unity!), is actively courting Unity developers on our forums. If you'r... Подробнее
The demo team's first example iPhone project is now available for free at the App Store. The demo is entitled Penelope and—as previously men... Подробнее
After a crazy week featuring not one but three separate events crammed into the span of one week (plus this past week of travel and catching... Подробнее
I've been lucky enough to attend every Casual Connect conference in Seattle and without fail this year's event was as awesome as ever. I'm q... Подробнее
The Demo Team is putting the finishing touches on the iPhone Standard Assets that will go out with the Unity iPhone 1.1. release. There are ... Подробнее
Two weeks ago we announced our Unity Summer of Code program through which we offer indie & student developers the chance to get paid for... Подробнее