How to Submit to the iOS App Store: A Unity Guide

13 декабря, 20127

As many of you are creating great content for the Apple iOS App Store, we wanted to create a quick guide to show you how the submission proc... Подробнее

Three Ninja Camp VII projects at a glimpse

7 декабря, 201250

Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got  three weeks to jam on awesome new p... Подробнее

What’s next on Mecanim roadmap

7 декабря, 201241

Hi everyone, After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update. U... Подробнее

Unity and Gambling

4 декабря, 201227

Note: For up-to-date information about how you can create real-money gambling games using Unity, visit our gambling solutions page. Unit... Подробнее

Unity Serious Games Highlight Reel at I/ITSEC 2012

3 декабря, 20128

Unity is used to create a lot of interactive software outside of the video game industry. Everything from architectural visualizations to mi... Подробнее

Iterative baking of Occlusion and NavMeshes

30 ноября, 201215

A lot of cool stuff was developed during Ninja Camp VII. One of the projects targetted the baking of NavMeshes and Occlusion data. Wouldn... Подробнее

Testing your web player content against the latest Unity runtime versions

29 ноября, 20128

When we release new versions of Unity, we also update the Unity Web Player to contain the latest Unity runtime. This means that users who ne... Подробнее

Linux Publishing in Unity 4.0

22 ноября, 201228

It's Na'Tosha from Team Penguin Pushers here, and in case you missed the news, Unity 4.0 has been released -- with a publishing option for L... Подробнее

A New Unity Office in Finland!

20 ноября, 20125

Hei! Hello - my name is Petri Nordlund and I'm pleased to announce that Unity has opened a grand new office in Finland. We are located in th... Подробнее

No rest for the Ninjas

20 ноября, 201210

With our biggest release to date just out the door, you’d think the developers at Unity would get some time to kick back and relax. Hell no!... Подробнее

Shuriken — World Particle Collision

18 ноября, 201216

With Unity 4.0 we are adding support for world particle collsion detection. It's quite awesome and very fast. We spent a lot of time ... Подробнее

Adobe Flash Player Export in 4.0

16 ноября, 20128

It’s been quite a while since we took a step back from our work here to give you all an update on how the Adobe Flash Player deployment add-... Подробнее

Testing Unity 4.0

14 ноября, 201223

In the aftermath of all the features and goodies Unity 4.0 will give you, I’d like to bring you the story of how the quality assurance, or “... Подробнее