Just Looking Around

Июль 10, 200912

Just making characters in your game look around can bring them much more to life as well as express important information to the user. Here ... Подробнее

Unity 2.5.1 Released!

Июль 8, 20095

I'm happy to report that Unity 2.5.1 has finished baking in the oven and is now ready for download! As with all minor updates (anything 2.x)... Подробнее

Digging into the community projects

Июль 8, 20091

I've always said that Unity as a product is made up of 60% community, 20% grand ideas and concepts, 15% groovy tech and 15% wicked developer... Подробнее

Unity Summer of Code

Июль 7, 2009

We here at Unity Tech draw inspiration from a variety of sources, some come from within, others from outside, this one definitely came from ... Подробнее

Focus: The Locomotion System

Июнь 30, 20093

The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... Подробнее

Unity coming to you on faster tubes

Июнь 26, 200914

Everyone knows the internet is made up of a series of tubes.  Since Unity has such a strong internet component in the webplayer, nothing but... Подробнее

2.5.1 Webplayer Preview

Июнь 22, 200910

With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility.  As a team we do sys... Подробнее

iPhone 1.0.3 to the Rescue

Июнь 17, 20092

If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... Подробнее

Unity Community Meetup in San Francisco

Июнь 17, 20095

In early April a discussion started about possibly getting some folks from the Unity community together during or just after WWDC. The threa... Подробнее

iPhone 3G S is Hot!

Июнь 15, 20092

First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... Подробнее

Fixed function T&L in vertex shaders: implemented

Июнь 10, 20094

Unity roadmap blog post said: Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... Подробнее

Unity Tech SF has a new home!

Июнь 5, 20098

As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... Подробнее

iPhone Tutorial Update

Июнь 3, 200925

About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... Подробнее