The following post was written by Calle Lundgren from VisionPunk as a follow up to his Unite Nordic talk. At the end of this post you can wa... Подробнее
The idea of 'Code Once - Deploy Everywhere' has been a Unity development mantra since its inception. With most of the tough porting work han... Подробнее
You’ve no doubt taken notice of the amazing environment assets created by Michael Orkisz. He’s created a wide range of environments, from sc... Подробнее
Recently our CEO David Helgason gave a presentation at Unite Nordic where one of the key points was that Unity is having a huge focus on qua... Подробнее
Through our work with Engine Room Games, we expect to leverage their AAA console game expertise to include additional advanced gameplay expe... Подробнее
Just over a year ago there were a million Unity enthusiasts around the world. As of June 22 this year, there are now 2 million of you. Holy ... Подробнее
In my last blog post I introduced you to our Runtime Test Framework and how it allows us to test the Unity Runtime API on a wide range of pl... Подробнее
The following post was written by Steffen Kabbelgaard, CEO of indie studio BetaDwarf. At the end of this post you can watch a short video in... Подробнее
Union is now Unity Games.
We’re the same team, working with the same award-winning Unity developers—we've just changed names to better refl... Подробнее
Today at Microsoft’s annual Build conference, a strategic partnership was announced between Unity and Microsoft. That means support for thei... Подробнее
Of the over 220 million users who’ve installed Unity Web Player since the plug-in launched in 2005, many accessed it through Kongregate.
Currently we have a team of 10 dedicated Account Executives, 4 of which are located in Europe, 3 in our UK, Brighton office and 1 in our Lit... Подробнее
Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Подробнее
Сделано в Unity