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Архивы тегов: 2018.3

Visual Effect Graph Samples

6 марта, 20197

Visual Effect Graph empowers you to author next-generation visual effects through its node-based behaviors and GPU-based compute power. For ... Подробнее

Unity 2018.3 Shader Graph Update: Lit Master Node

19 декабря, 201819

These HD Lit Advanced Features, or HD Lit AF, include coat-mask, iridescence, translucency, subsurface scattering, and anisotropy. This b... Подробнее

Introducing Unity 2018.3

13 декабря, 201878

Unity 2018.3 introduces improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain sys... Подробнее

Physics Changes in Unity 2018.3 Beta

12 ноября, 201835

The main change Unity 2018.3 brings to physics is the 3D physics engine upgrade, from PhysX 3.3.3 to PhysX 3.4.2. It’s the first time we shi... Подробнее

Optimizing loading performance: Understanding the Async Upload Pipeline

8 октября, 201832

Nobody likes loading screens. Did you know that you can quickly adjust Async Upload Pipeline (AUP) parameters to significantly improve your ... Подробнее

Support for Android App Bundle (AAB) in Unity 2018.3 beta

3 октября, 20188

Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their... Подробнее

Win cool beta swag, meet us at Unite LA and learn from new prefab workflow demos

1 октября, 20185

Unity 2018.3 beta is now available and keeps getting better with every release, with improvements and fixes based on your feedback. We’re al... Подробнее

Unity 2018.3 beta: Get early access now

13 сентября, 201858

In July, we launched Unity 2018.2, which improved the performance of both the Lightweight Render Pipeline (LWRP) and the High Definition Ren... Подробнее