DirectX 12 is the latest version of Microsoft's graphics API designed to enable a reduction of driver overhead, allowing better use of multi... Подробнее
Today we're releasing the first developer preview of the upcoming Vulkan renderer for Unity, as announced at Google I/O. Vulkan is a new gen... Подробнее
GameObject::AddComponent(string) has been removed in Unity 5.0. The alternatives are two overloads of this API, one taking the component ty... Подробнее
As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... Подробнее
Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Подробнее
During the last ninja camp Shawn and I worked on getting hardware cursors into Unity, and now in Unity 4.0 they are ready. Built in s... Подробнее
Сделано в Unity
Sorry. No data so far.