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Real-Time Line- and Disk-Light Shading with Linearly Transformed Cosines

21 июля, 2017

Eric Heitz (Unity Technologies) and Stephen Hill (Lucasfilm) ACM SIGGRAPH Courses 2017 Abstract We recently introduced a new real-tim... Подробнее

Deprecating DirectX 9

10 июля, 201735

We will be removing support for DirectX 9 on the Windows platforms; as a result Windows XP will no longer be supported by default. When wil... Подробнее

A Spherical Cap Preserving Parameterization for Spherical Distributions

9 мая, 2017

Jonathan Dupuy, Eric Heitz and Laurent Belcour ACM SIGGRAPH 2017 Abstract We introduce a novel parameterization for spherical distr... Подробнее

A Practical Extension to Microfacet Theory for the Modeling of Varying Iridescence

9 мая, 2017

Laurent Belcour (Unity Technologies) and Pascal Barla (INRIA) ACM SIGGRAPH 2017   Abstract Thin film iridescence permits to repro... Подробнее

Linear-Light Shading with Linearly Transformed Cosines

17 апреля, 2017

Eric Heitz (Unity Technologies) and Stephen Hill (Lucas film) Book chapter in GPU Zen Abstract We recently introduced a new real-time... Подробнее

Analytical Calculation of the Solid Angle Subtended by an Arbitrarily Positioned Ellipsoid to a Point Source

8 февраля, 2017

Nuclear Instruments and Methods in Physics Research We present a geometric method for computing an ellipse that subtends the same solid-a... Подробнее

VFX Toolbox: Experimental Image Sequencer Update

27 января, 2017

 Hey VFX Artists! We are releasing today an update of the Image Sequencer with many improvements. Be sure to download it and give it a try! ... Подробнее

16 Highlights from 2016 on the Unity blog

29 декабря, 20164

We’re nearing the end of 2016 now. Everyone’s enjoying their winter festivities, and gazes are shifting to all we have in the works for 2017... Подробнее

Графические тесты: последний рубеж автоматизированного тестирования

21 декабря, 201613

Unity поддерживает десятки платформ, поэтому нам, разработчикам Unity, бывает сложно сохранять единство визуализации контента. Давайте посмо... Подробнее

Unity 5.6 beta is now available

13 декабря, 201658

Our latest beta release includes improved editor and 2D features, better graphics performance, a new video player and support for Facebook G... Подробнее

Linear Rendering Support on Android and iOS

7 декабря, 201622

One of the new features in Unity 5.5 is linear rendering on Android and iOS. With linear rendering, you're sure that the inputs, the outputs... Подробнее

Experimental Feature: VFX Toolbox Image Sequencer

9 ноября, 201613

One of the major production challenges for VFX Artists lies in making good and reliable flipbook texture sheets. We just released our Image ... Подробнее

Global Illumination in ReCore: Our Work with Microsoft & Armature

4 октября, 201616

It’s no secret: we love hearing from our developers. From feature requests to feedback, the community helps ensure that Unity is always impr... Подробнее