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Introducing the new Input System

14 октября, 201984

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... Подробнее

Support for Apple Sign in

+1 19 сентября, 201911

At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... Подробнее

Android Support Update: 64 bit and App Bundles Backported to 2017.4 LTS

5 марта, 201916

The move to a 64-bit Android world is imminent, and we at Unity believe that it’s a good thing! We added support for Android 64-bit with Uni... Подробнее

Unity 2019.1 beta is now available

31 января, 201952

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor ... Подробнее

Support for Android App Bundle (AAB) in Unity 2018.3 beta

3 октября, 20188

Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their... Подробнее

Unity releases Google advertising for developers

+1 7 августа, 201815

Everyone loves something new. New ad formats, new advertisers, and new content means more options to create something unique and engaging. W... Подробнее

How ARCore enables you to create brand new types of user interaction (Part II)

+1 6 апреля, 20181

In Part I of our ARCore series, we shared some creative ideas on how you can use capabilities like light estimation to unlock new forms of u... Подробнее

Meeting Google Play requirements in the future

20 декабря, 201711

Earlier this week Google announced important changes to the Google Play requirements: target API level 26 (Android 8.0 Oreo) or higher will ... Подробнее

Linear Rendering Support on Android and iOS

7 декабря, 201622

One of the new features in Unity 5.5 is linear rendering on Android and iOS. With linear rendering, you're sure that the inputs, the outputs... Подробнее

Just in time for the holidays — How to get the most out of currency sales

7 декабря, 20164

Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... Подробнее

КАК GAME HIVE ПРОДОЛЖАЕТ ДОБИВАТЬСЯ УСПЕХА

12 июля, 201611

Game Hive выпускает мобильные игры нового поколения с 2008 г. Компания началась с двух основателей и быстро выросла в преуспевающего лидера ... Подробнее

How Next Games unlocked the secret to ad success

19 мая, 20164

'You can’t put ads in a battle builder,' Next Games' peers told them. 'No one’s ever done it and it will never work.' This was the general m... Подробнее

10 000 вызовов Update()

23 декабря, 201576

Компонент Unity Messaging позволяет вам описывать «волшебные» методы, которые вызываются во время игры при определенных условиях. Эта функци... Подробнее