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Архивы тегов: scene management

Achieve better Scene workflow with ScriptableObjects

1 июля, 202021

Managing multiple Scenes in Unity can be a challenge, and improving this workflow is crucial for both the performance of your game and the p... Подробнее

Introducing Unity 2018.3

13 декабря, 201878

Unity 2018.3 introduces improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain sys... Подробнее