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Архивы тегов: scripting

Faster C# scripting with JetBrains Rider

13 августа, 201943

From time to time, we spotlight a tool from an Asset Store Partner that we believe some Unity developers might like to know more about. In t... Подробнее

Precise frame rates in Unity

3 июня, 201916

Ever wonder if it's possible to make Unity follow a precise frame rate and potentially even follow an external clock source (commonly known ... Подробнее

On DOTS: Entity Component System

8 марта, 201925

This is one of several posts about our new Data-Oriented Tech Stack (DOTS), sharing some insights into how and why we got to where we are to... Подробнее

On DOTS: C++ & C#

26 февраля, 201950

This is a brief introduction to our new Data-Oriented Tech Stack (DOTS), sharing some insights in how and why we got to where we are today, ... Подробнее

Unity 2019.1 beta is now available

31 января, 201952

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor ... Подробнее

UnityScript to C# Conversion Tool

8 января, 201912

Do you have any older projects that use UnityScript? If so, you might be interested in our open source UnityScript to C# conversion tool ava... Подробнее

Feature Preview: Incremental Garbage Collection

26 ноября, 201820

We have just added an experimental new feature to Unity 19.1a10: Incremental Garbage Collection. Read this post to learn what this feature i... Подробнее

Scripting Runtime Improvements in Unity 2018.2

11 июля, 201833

We’ve been hard at work improving the updated scripting runtime since our last update. Unity 2018.2 ships with dozens of bug fixes related t... Подробнее

Updated scripting runtime in Unity 2018.1: What does the future hold?

28 марта, 201832

Unity 2018.1 beta now includes a fully-supported, modern .NET runtime. As the .NET ecosystem continues to evolve, Unity is committed to main... Подробнее

Releasing the Unity C# source code

26 марта, 201856

This Friday we published the Unity engine and editor C# source code on GitHub, under a reference-only license. Wait... what? It's always b... Подробнее

Replacing MonoDevelop-Unity with Visual Studio Community starting in Unity 2018.1

5 января, 201892

Starting from Unity 2018.1 we will be shipping Visual Studio for Mac instead of MonoDevelop-Unity on macOS. On Windows will continue to ship... Подробнее

Unity 2017.3b feature preview: Assembly Definition Files and Transform Tool

22 ноября, 201726

As the release of Unity 2017.3 is drawing near, we’d like to show you two nifty features that you might like. The first feature is Assem... Подробнее

Making cool stuff with ScriptableObjects

20 ноября, 201734

I'm Matt Schell, the Senior Screencaster on the Online Evangelism team at Unity. I make stuff in Unity and teach others how to do it via our... Подробнее