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The most wonderful (real)time of the year

23 декабря, 20193

The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, train... Подробнее

Watch the Unity Graphics Sessions from SIGGRAPH 2019

3 сентября, 20191

If you weren’t able to attend SIGGRAPH this year or missed one of our presentations in the Unity Sessions room, you can now watch them on ou... Подробнее

Unity at SIGGRAPH 2019: Workshops, talks, demos, and more

+1 26 июля, 20193

Unity will be at SIGGRAPH 2019 showing the latest in real-time high-fidelity graphics, artist tools and workflows, augmented reality (AR), v... Подробнее

Powering the Real-Time Revolution at SIGGRAPH

29 августа, 20182

SIGGRAPH is the melting pot where the newest of technologies and the brightest of minds come together under one roof. This year’s conference... Подробнее

Unity for Film: Real-time cinematic technology at SIGGRAPH 2018

13 августа, 20185

Unity believes that the future of filmmaking is real-time, and this year at SIGGRAPH we are celebrating cinematic storytelling in CG animati... Подробнее

Unity debuts new artist tools and innovations at SIGGRAPH 2017

4 августа, 20179

This week Unity stormed SIGGRAPH 2017 -- the world’s largest and most influential computer graphics conference -- giving attendees an in-dep... Подробнее

An Artist-Friendly Workflow for Panoramic HDRI

28 августа, 2016

SIGGRAPH course 2016: An Artist-Friendly Workflow for Panoramic HDRI Image-based lighting (IBL) with high dynamic range images (HDRI) is ... Подробнее

A Practical Introduction to Frequency Analysis of Light Transport

3 августа, 2016

ACM SIGGRAPH Courses 2016Frequency Analysis of Light Transport is a way to express Physically Based Rendering using tools from signal proces... Подробнее

Real-Time Area Lighting: a Journey from Research to Production

3 августа, 2016

Real-time area lighting has been a long-running quest in games, with many avenues (and dead ends!) explored, but recent research has provide... Подробнее

Real-Time Polygonal-Light Shading with Linearly Transformed Cosines

26 мая, 2016

 Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt ACM SIGGRAPH 2016 Motivation Shading with area lights adds a great deal of re... Подробнее