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Multiplayer Connected Games: First steps forward

12 сентября, 201848

As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... Подробнее

СЕРВИСЫ UNITY — В ДВУХ ЩЕЛЧКАХ МЫШИ ОТ ВАС

10 сентября, 201515

Окно Services появилось в Unity 5.2, и это — ваш пропуск к Unity Ads, Unity Analytics, Unity Cloud Build и Unity Multiplayer. Для доступа к ... Подробнее

Unity Multiplayer in Super Dungeon Bros

14 апреля, 201514

The first phase of our plan to create a networking solution that allows Unity developers to build multiplayer games for any type of game wit... Подробнее

UNET SyncVar

29 мая, 201449

This post discusses state synchronization in networked Unity games. We begin with a summary of how this is done in the existing (legacy) Uni... Подробнее

Announcing UNET — New Unity Multiplayer Technology

12 мая, 201473

Before joining Unity, members of the networking team worked mainly on MMOs such as Ultima Online, Lord of the Rings Online, Dungeons and Dra... Подробнее