In the beginning, there were many houses. Though they began life at the same time, they were in different parts of the land, and t... Подробнее
Collaborate is out of beta and joins Cloud Build as part of a new offering called Unity Teams -- a single solution that provides Unity users... Подробнее
In the harsh chill of a San Diego February...
Well, it was a little drizzly and we couldn't wear shorts (most of the time). Anyway...
Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... Подробнее
Majid Khosravi had been a gamer his whole adult life. Developing software was just something he did for a living. That is, until he began to... Подробнее
Game Hive выпускает мобильные игры нового поколения с 2008 г. Компания началась с двух основателей и быстро выросла в преуспевающего лидера ... Подробнее
The heat is on!
Last year, Unity Analytics released our beta version of the Heatmap system. It arose from a hack week project, which itself... Подробнее
Новое исследование “Внутриигровая реклама без ошибок: монетизируй, вовлекай, удерживай”, в создании которого приняли участие более 2000 разр... Подробнее
“Our success wouldn’t have been possible without Unity’s great tools," says Jami Laes, Co-founder and CEO of Futureplay while looking back o... Подробнее
A game’s success isn’t determined only by how innovative or popular it is, but also by how effectively it can financially support its creato... Подробнее
Welcome to the big bad world of advertising. As a game developer, advertising can be a little overwhelming. How do I make money? How do I ac... Подробнее
UPDATE: Now at $3 million
At our GDC event, we were proud to announce that the iOS version of Crossy Road has earned over $3 million with U... Подробнее
Сделано в Unity