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Tag archives: 2018.1

The High Definition Render Pipeline: Getting Started Guide for Artists

September 24, 201829

In this post we will explore authoring a scene to be rendered using Unity’s High Definition Render Pipeline, also known as HDRP.  We’ll walk... Read more

Project Management is evolving! Unity Package Manager Overview

May 4, 201818

Unity 2017.2 introduced the Package Manager, a modular system and API that dynamically loads and updates new Unity-developed features in you... Read more

2018.1 is now available

May 2, 201854

Unity 2018.1 marks the start of a new cycle that introduces a major upgrade to our core technology, which gives artists, developers and engi... Read more

How to get the most out of the new Unity Project Templates in 2018.1

April 26, 201829

Project Templates (introduced earlier this year in this blog post) change the way you launch a new project in Unity.  The aim of Unity Proje... Read more

Shader Graph Custom Node API: Using the Code Function Node

March 27, 201820

With the recent addition of Shader Graph, it’s now easier than ever to create custom shaders in Unity. However, regardless of how many diffe... Read more

Unity Unveils 2018 Roadmap at GDC

March 20, 201829

We’re going bigger than ever at Game Developers Conference 2018. We kicked everything off with our Unity at GDC Keynote, which brought every... Read more

Photogrammetry in Unity: Making Real-World Objects into Digital Assets

March 12, 201822

Photogrammetry is the process of using multiple photos of the real-world objects to author game-ready assets. It’s best suited to objects th... Read more

Introduction to Shader Graph: Build your shaders with a visual editor

February 27, 201833

Unity 2018.1 brings new levels of control and flexibility. One of the coolest features coming in 2018.1 is Shader Graph. Whether you’re a be... Read more

Scriptable Render Pipeline Overview

January 31, 201824

The Scriptable Render Pipeline (SRP), introduced in 2018.1 beta, is a way of configuring and performing rendering in Unity that is controlle... Read more

Stereo 360 Image and Video Capture

January 26, 201827

We are proud to announce that in 2018.1 creators can now capture stereoscopic 360 images and video in Unity. Whether you’re a VR developer w... Read more

Streamline your workflow—Introducing Unity Hub (Beta)

January 24, 2018102

Now available in Beta, Unity Hub is a new desktop application designed to streamline your workflow. It provides a centralized location where... Read more

Join the 2018.1 beta and earn the chance to win some Unity Gear

January 20, 20189

Unity 2018.1 is gearing up to be one of the most exciting Unity releases in a while. And if you download and install the beta, not only do y... Read more

2018 and Graphics

January 18, 201851

The Unity 2018 release cycle will have a heavy focus on graphics! There are a number of features that will be released during 2018 that will... Read more