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Tag archives: adam

Assets from ADAM Episode 2 and 3 now available for creators to explore on the Unity Asset Store

April 11, 201815

Launched just a few months ago, ADAM: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your crea... Read more

Rendering and shading in ADAM: Episode 3

+1 January 24, 201811

Have you seen ADAM: The Mirror and ADAM: Episode 3 yet? These two short films have captivated millions of viewers, and many are eager to kno... Read more

17 Unity blog highlights from 2017

December 31, 20172

It has been an exciting year here on the Unity blog, full of momentous announcements, powerful demos, and some amazing unity tips. We hav... Read more

Lighting tips & tricks in the ADAM films

December 7, 201716

Are you curious about how Oats Studios created such high-fidelity sets, characters and costumes in real time for ADAM: The Mirror and ADAM: ... Read more

Timeline: Keeping the ADAM films on track

December 6, 20176

One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline fea... Read more

They are what they wear: Clothing simulation in ADAM

December 5, 20172

In ADAM: E2 & E3, director Neill Blomkamp and Oats Studios produced the highest fidelity clothing ever in Unity. Learn how they built re... Read more

ADAM: The evolution of Alembic support in Unity

December 4, 201742

Read how ADAM’s facial mocap and cloth simulation got into Unity, producing highly realistic CG humans, all rendered at 30 FPS in real time.... Read more

Unite Austin 2017 Keynote Recap

October 4, 201714

Unite Austin 2017 has just kicked off in Austin, Texas! Artists, developers, educators, filmmakers, researchers, storytellers have come toge... Read more

Adam Wins a Webby Award!

April 26, 201711

Unity is honored to announce that Adam, a short film created with the Unity game engine and rendered in real time, has won The Webby Award i... Read more

Adam – Step by Step

January 11, 201714

When we showed the Adam demo for the first time at GDC last year, everyone was blown away by the look and quality achieved with Unity. But s... Read more

Adam – VFX in the real-time short film

January 4, 201720

We are continuing our series of blog posts from last year, this time featuring a technical, behind-the-scenes glimpse of how the visual effe... Read more

16 Highlights from 2016 on the Unity blog

December 29, 20164

We’re nearing the end of 2016 now. Everyone’s enjoying their winter festivities, and gazes are shifting to all we have in the works for 2017... Read more

Adam Demo executable and assets released

November 1, 201644

We showed a short version of our Adam demo at GDC 2016, and this summer attendees at our Unite Europe conference were able to view the full ... Read more