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Tag archives: arkit

Unity’s Handheld AR Ecosystem: AR Foundation, ARCore and ARKit

+2 December 18, 201818

A lot has happened since we first announced the AR Foundation package for multi-platform handheld AR development. We want to take this oppor... Read more

Facial AR Remote: Animating with AR

August 13, 201821

With the release of ARKit and the iPhone X paired with Unity, developers have an easy-to-use set of tools to create beautiful and expressive... Read more

What’s new in Unity ARKit Plugin for ARKit 2

June 14, 201810

Apple announced exciting news for AR developers last week at WWDC, including ARKit 2. Unity has worked closely with Apple to allow our devel... Read more

WWDC18: Book of the Dead debuts on MacBook Pro; ARKit 2 available for Unity devs

+2 June 5, 201815

What an exciting WWDC18 keynote! Apple showcased some of the great new features coming with iOS 12, including significant updates to ARKit. ... Read more

Developing for ARKit 1.5 update using Unity ARKit Plugin

February 16, 201818

Unity’s ARKit plugin now supports the new augmented reality (AR) features Apple announced in their Spring 2018 Update.  The launch of ARKit ... Read more

Expand your skillset with a Unity authorized course

February 12, 201812

As a community, you are passionate and welcoming, and want others to succeed. That’s why there are so many courses, tutorials and resources ... Read more

ARKit Remote: Now with face tracking!

January 16, 20189

When developing any application is it essential to iterate as quickly as possible, and having to build to the device to test functionality i... Read more

Create your own animated emojis with Unity!

December 3, 20179

With the release of the iPhone X, Apple popularized the use of “Animojis” for sending animated messages and everyone was showing off their n... Read more

Dealing with Scale in AR

November 16, 201711

During our talk at Unite Austin 2017, we brought up scaled content and why you would want it. We also discussed why you would not want to sc... Read more

ARKit Face Tracking on iPhone X

November 3, 201716

ARKit has been established as a reliable way to do stable consumer level AR since its first announcement at WWDC in June. More recently, dur... Read more

Experimenting with multiplayer ARCore and ARKit: Jump in with sample code

November 1, 201715

One of the aims of our talk at Unite Austin 2017 was to provide an introduction to AR and show people what ARKit and ARCore can do. But most... Read more

Get hired in VR/AR: Unity partners with Udacity on Nanodegree program credentials to help you get hired!

October 4, 201711

VR job openings are up 800% year-over-year. Combined with the release of ARKit, which now puts AR capability in the pockets of nearly 400 mi... Read more

Get Ready to Launch Your ARKit App on iOS11

September 12, 20176

Today Apple announced that iOS 11 will launch on September 19, and with it the official release version of the ARKit framework. Soon develop... Read more