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Tag archives: audio

Google’s Resonance Audio: High-fidelity sound across mobile & desktop

November 6, 201714

Google’s new Resonance Audio SDK for Unity lets you render hundreds of simultaneous 3D sound sources in the highest fidelity for your XR, 3D... Read more

Unleashing Animation and Audio

April 13, 201621

Wayne Johnson and I have presented the Playable API at GDC 2016 and we would like to share with you what we have talked about. The Playable... Read more

Case Study: Usability Testing the Audio Mixer

May 11, 2015

In a previous blog post, “Testing the Audio Mixer”, the Audio Mixer was discussed from a Software Test Engineering point of view. In this bl... Read more

Testing the Audio Mixer

February 12, 20155

Some of you might be wondering what a Software Test Engineer actually does. Testing is a creative process, where the most important delivera... Read more

APM Music – A whole new world of music on the Asset Store

December 2, 201443

Introducing APM Music! For over a decade, APM Music have been the go-to music resource for AAA game publishers and developers, providing a c... Read more

The Sound Engineer and the Asset Store

November 27, 201421

Eric “Dok” Wager is a French sound engineer with almost twenty years of experience in music and French cinema. Currently, he provides intera... Read more

Mixing Sweet Beats in Unity 5.0

July 24, 201434

One of the big areas of focus for Unity 5.0 has definitely been in audio. After a quiet period of feature development in this area, we have ... Read more