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Tag archives: beta

Build times: Get the details

April 9, 20209

Updated BuildReport API in Unity 2020.1 beta gives more details about the build times of your project, breaking them down to the asset level... Read more

Unity 2020.1 beta is now available for feedback

March 17, 202047

Discover what’s new in profiling tools, graphics, Editor workflows and more. Try out the new features and let us know what you think on the ... Read more

2019.3 is now in the final stages of beta testing

December 12, 201974

With a new release candidate version of 2019.3, we’re entering the final stages of testing for release readiness. When we label a Unity v... Read more

Enter Play Mode faster in Unity 2019.3

November 5, 201926

Play Mode is at the core of what makes Unity fun to work with. But as your projects get more complex, it can take a while to get started. Th... Read more

Physics updates in Unity 2019.3

October 22, 201929

Unity 2019.3 beta brings quite a few updates to our PhysX integration. This will make the current implementation more precise, faster, and m... Read more

Introducing the new Input System

October 14, 201984

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... Read more

Unity 2019.3 beta is now available

+1 August 27, 201975

The last beta release of the 2019 cycle, Unity 2019.3b, is here and it comes packed with new features, improvements, and a completely refres... Read more

Unity 2019.2 beta is now available

+1 May 9, 201937

Be among the first to see what new features and enhancements Unity has for you in the next 2019 TECH stream release. In this beta, we’ve inc... Read more

Unity 2019.1 beta is now available

January 31, 201952

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor ... Read more

Project Tiny Preview Package is here!

+1 December 5, 201840

Project Tiny is a new modular Unity runtime and Editor mode designed to build games and experiences that can load instantly and without inst... Read more

Creating explosive visuals with the Visual Effect Graph

November 27, 201818

At Unite LA 2018 we unveiled the Visual Effect Graph, a tool for building real-time visual effects in Unity. The tool uses GPU run compute s... Read more

Feature Preview: Incremental Garbage Collection

November 26, 201820

We have just added an experimental new feature to Unity 19.1a10: Incremental Garbage Collection. Read this post to learn what this feature i... Read more

Multi-Platform VR Features in 2018.3

November 22, 201810

Targeting as many VR platforms as you can gives your application the widest possible audience. Using the Unity 2018.3 features outlined in t... Read more