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Tag archives: book of the dead

Book of the Dead: Photogrammetry Assets, Trees, VFX

June 15, 20184

In this blog series, we will go over every aspect of the creation of our demo “Book of the Dead”. Today, we focus on photogrammetry assets, ... Read more

Book of the Dead: Character and hero assets

June 8, 20187

In this blog series, we will go over every aspect of the creation of our demo “Book of the Dead”. If you haven't already, make sure to check... Read more

WWDC18: Book of the Dead debuts on MacBook Pro; ARKit 2 available for Unity devs

+2 June 5, 201815

What an exciting WWDC18 keynote! Apple showcased some of the great new features coming with iOS 12, including significant updates to ARKit. ... Read more

Book of the Dead: Concept Art

June 1, 20188

In this blog series, we will go over every aspect of the creation of our demo “Book of the Dead”. After we introduced the Unity Demo team la... Read more

Unity’s Demo Team – The creators behind Unity’s most stunning visuals

May 25, 20184

With over 3.5-million views, Book of the Dead is hugely popular and many want to know how it was accomplished. Unity evangelist Matt Schell ... Read more