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Tag archives: c#

Faster C# scripting with JetBrains Rider

August 13, 201943

From time to time, we spotlight a tool from an Asset Store Partner that we believe some Unity developers might like to know more about. In t... Read more

Upgraded and Updated: Scripting your next game with Visual Studio and Unity

+1 July 9, 201920

We are excited to announce a refresh of our popular beginner and intermediate scripting tutorial videos, available free on Unity Learn. We t... Read more

On DOTS: C++ & C#

February 26, 201950

This is a brief introduction to our new Data-Oriented Tech Stack (DOTS), sharing some insights in how and why we got to where we are today, ... Read more

AirSim on Unity: Experiment with autonomous vehicle simulation

+1 November 14, 201821

We’ve partnered with Microsoft to bring the autonomous vehicle simulator AirSim to Unity. This collaboration helps democratize the developme... Read more

What is a Job System?

October 22, 201820

Looking for a way to get started writing safe multithreaded code? Learn the principles behind our Job System and how it works together with ... Read more

Tiny Bubbles: Custom soap-foam physics in Unity

April 2, 20182

Veteran indie developer Stu Denman had a grandfather who had worked on the Manhattan Project, and afterward studied the physics of soap bubb... Read more

Updated scripting runtime in Unity 2018.1: What does the future hold?

March 28, 201832

Unity 2018.1 beta now includes a fully-supported, modern .NET runtime. As the .NET ecosystem continues to evolve, Unity is committed to main... Read more

Releasing the Unity C# source code

March 26, 201856

This Friday we published the Unity engine and editor C# source code on GitHub, under a reference-only license. Wait... what? It's always b... Read more

Making cool stuff with ScriptableObjects

November 20, 201734

I'm Matt Schell, the Senior Screencaster on the Online Evangelism team at Unity. I make stuff in Unity and teach others how to do it via our... Read more

Mocking, faking, and stubbing C++

November 25, 201510

Here’s a look at a new approach we're trying for doing unit testing in a huge C++ legacy codebase that is largely hostile to testing. We th... Read more

Serialization in Unity

June 24, 201439

In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... Read more