Improbable published a blog post regarding their relationship with Unity earlier today. Improbable’s blog is incorrect.
We terminated our... Read more
I didn’t expect to be writing up this blog post. I initially wrote up an email congratulating the company on our release and highlighting ch... Read more
The wait is over, and Unity 5.4 has been released! You can download it here.
As we announced in March, we’ve put extra resources into beta... Read more
In response to recent user feedback, we’ve decided to make a full public beta of Unity 5.4 available in addition to our current stable relea... Read more
As part of our commitment to bringing you stable products, Unity 5.4 is now available as a beta to all Unity users, including everyone using... Read more
Let’s face it, it’s not easy to balance work when starting a family. Historically, that has meant postponing, or even ending, the mother’s c... Read more
I’m very excited to announce that Dr. Mike Capps will be joining Unity Technologies as an advisor to me, our exec team and to our core R&... Read more
Holograms for all! We’ve expanded our strategic collaboration with Microsoft to include full support for Microsoft HoloLens holographic comp... Read more
Hello everyone! As you all know, we’ve been making some big moves at Unity lately. We’ve partnered with some amazing companies and begun put... Read more
More awesome news today as Brendan Iribe, during his Oculus Connect conference keynote, announced that our two companies have extended our p... Read more
(Edit: There have been a few questions about the Pro nature of these tools. To clarify, it is not necessary to own Unity Pro to take advanta... Read more
It’s hard to believe, but there’s less than a week left until Unite! We’re very excited to meet so many of you, and we’ll have more develope... Read more
Unity 3.4 is nearing release, and we wanted to share some the features that will be included and also share with you a roadmap for what we a... Read more
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