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Tag archives: hdrp

Creating immersive, photorealistic VR experiences with the High Definition Render Pipeline

+2 March 12, 20207

We’re officially bringing virtual reality to the High Definition Render Pipeline (HDRP). In 2019.3.6f1 and after with package version 7.3.1,... Read more

High Definition Render Pipeline real-time ray tracing is now in Preview

March 6, 20207

Along with package 7.2.0 of the High Definition Render Pipeline (HDRP), we’re delivering a preview version of real-time ray tracing.  HDR... Read more

HDRP: Out of Preview in 2019.3

February 24, 202013

Version 7.2.0 of the HDRP package is now out of Preview and verified for production. That means we guarantee stability, platform support and... Read more

How to set up Unity’s High Definition Render Pipeline for high-end visualizations

January 9, 202017

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator ... Read more

Now Available: The Spaceship Demo Project using VFX Graph and High-Definition Render Pipeline

August 19, 201923

Last year, at Unite LA, we released a video showcasing the brand-new Visual Effect Graph in action through a First-Person Game walkthrough, ... Read more

Introducing Sherman (Part 1) – a Unity project featuring Real time fur, HDRP and Visual FX Graph for animators

June 11, 20199

Created by the Emmy-winning team that brought you Baymax Dreams, Sherman is a new real time Unity short that delivers the most advanced real... Read more

The Heretic, Megacity release, real-time ray tracing, and more news from GDC 2019

March 19, 201917

We kicked off GDC 2019 in the best way possible - with a keynote filled with major announcements, jaw-dropping demos, and appearances from s... Read more

Creating Assets with Photogrammetry using a rotating surface

March 11, 20198

Photogrammetry empowers you to create realistic high-fidelity assets at speed from everyday objects. By placing a variety of small objects o... Read more

How to create a configurable car in Unity HDRP

January 23, 201937

Light & Shadows, based in Paris, has used HDRP to produce stunningly realistic real-time images and videos. This blog post from Light &a... Read more

Unity 2018.3 Shader Graph Update: Lit Master Node

December 19, 201819

With the release of 2018.3, Shader Graph introduces a new Master Node for the High Definition Render Pipeline (HDRP). This new Master Node (... Read more

Introducing Unity 2018.3

December 13, 201878

Unity 2018.3 introduces improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain sys... Read more

Introducing the FPS Sample

October 24, 201827

At Unite LA yesterday, we announced the first release of the FPS Sample project,  a multiplayer First-Person Shooter game. You can now downl... Read more

The High Definition Render Pipeline: Getting Started Guide for Artists

September 24, 201829

In this post we will explore authoring a scene to be rendered using Unity’s High Definition Render Pipeline, also known as HDRP.  We’ll walk... Read more