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Tag archives: il2cpp

An introduction to IL2CPP internals

May 6, 201566

Almost a year ago now, we started to talk about the future of scripting in Unity. The new IL2CPP scripting backend promised to bring a highl... Read more

iOS 64-bit and Metal update

April 17, 20154

Welcome to round two of our weekly blog update covering progress with stabilization and optimization of iOS 64-bit support in Unity 4.6 and ... Read more

Weekly iOS 64-bit and Metal update

April 7, 201513

We've been hard at work stabilizing and optimizing iOS 64-bit support in Unity 4.6 and 5.0 and given that this is of interest to such a larg... Read more

Unity 4.6.3: Metal rendering support and update of IL2CPP for iOS

February 19, 201542

Today we shipped the public release of Unity 4.6.3. You can get it on our download page. With this release, we’re bringing iOS Metal renderi... Read more

Unity 4.6.2 iOS 64-bit support

January 29, 201587

  Today we announce the public release of Unity 4.6.2, available for download as of right now. It is the first public release with iOS... Read more

The future of scripting in Unity

May 20, 201479

Recently we talked about Unity and WebGL. In that post we briefly spoke about how scripting works in WebGL, using new technology called "IL2... Read more