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Grow your mobile game with this free monetization course

March 11, 20201

After you’ve worked hard to create your game, you want to grow it and make it successful. In this free course, you’ll learn how to plan a mo... Read more

6 Key takeaways from the Mobile Game Monetization Report

March 3, 20206

To help you grow your game, we wanted to analyze our internal data to find trends and insights that can guide you when including ads in your... Read more

Introducing the new Input System

October 14, 201984

Update: The Input System is now verified for Unity 2019 LTS and later. The Input System is available in preview for Unity 2019.1 and late... Read more

Support for Apple Sign in

+1 September 19, 201911

At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... Read more

Android Support Update: 64 bit and App Bundles Backported to 2017.4 LTS

March 5, 201916

The move to a 64-bit Android world is imminent, and we at Unity believe that it’s a good thing! We added support for Android 64-bit with Uni... Read more

Unity 2019.1 beta is now available

January 31, 201952

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor ... Read more

Support for Android App Bundle (AAB) in Unity 2018.3 beta

October 3, 20188

Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their... Read more

Unity releases Google advertising for developers

+1 August 7, 201815

Everyone loves something new. New ad formats, new advertisers, and new content means more options to create something unique and engaging. W... Read more

How ARCore enables you to create brand new types of user interaction (Part II)

+1 April 6, 20181

In Part I of our ARCore series, we shared some creative ideas on how you can use capabilities like light estimation to unlock new forms of u... Read more

Meeting Google Play requirements in the future

December 20, 201711

Earlier this week Google announced important changes to the Google Play requirements: target API level 26 (Android 8.0 Oreo) or higher will ... Read more

Linear Rendering Support on Android and iOS

December 7, 201622

One of the new features in Unity 5.5 is linear rendering on Android and iOS. With linear rendering, you're sure that the inputs, the outputs... Read more

Just in time for the holidays – How to get the most out of currency sales

December 7, 20164

Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... Read more

How Game Hive keeps on buzzing – and experiences real success

July 12, 201611

Game Hive has been pioneering the new era of mobile gaming since 2008. Starting with just two co-founders, Game Hive has now grown into a th... Read more