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Tag archives: multiplayer

A peek at the new Visual Effect Graph, CineCast, our first sample game, and more from Unite Los Angeles

October 24, 20187

Unite Los Angeles has begun and let me tell you, it has already been one for the books. Want to find out what you’ve missed so far? You’re i... Read more

Multiplayer Connected Games: First steps forward

September 12, 201848

As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... Read more

Evolving multiplayer games beyond UNet

August 2, 2018104

Through our connected games initiatives, we’re revamping how we can make networked games easier, more performant, and multiplayer-ready by d... Read more

Announcing UNET – New Unity Multiplayer Technology

May 12, 201473

A few weeks ago, at our Unite Asia conferences, we announced that we are developing new multiplayer tools, technologies and services for Uni... Read more