Apple recently announced that beginning June 1, 2016, “all apps submitted to the App Store must support IPv6-only networking.” Since many of... Read more
What has been open sourced exactly?
The multiplayer feature can be split into a lower and higher layer. The lower one is the transport laye... Read more
The first phase of our plan to create a networking solution that allows Unity developers to build multiplayer games for any type of game wit... Read more
This blog is the third in a series about our upcoming networking technology known internally as UNET. We want UNET to be a system that all g... Read more
This post discusses state synchronization in networked Unity games. We begin with a summary of how this is done in the existing (legacy) Uni... Read more
A few weeks ago, at our Unite Asia conferences, we announced that we are developing new multiplayer tools, technologies and services for Uni... Read more
Exit Games is a well-known provider of high-performance network multiplayer server and hosting solutions both inside and outside the Unity d... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.