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Tag archives: particle

#unitytips: ParticleSystem Performance – Culling

December 20, 201622

In a previous post, I wrote about the performance considerations when using the various curve modes available in the particle system. This t... Read more

Shuriken – World Particle Collision

November 18, 201216

With Unity 4.0 we are adding support for world particle collsion detection. It's quite awesome and very fast. We spent a lot of time ... Read more