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Tag archives: physX

Debug view mode for physics collision geometry

June 9, 201619

We want to help you quickly inspect the collision geometry in your scene to decide whether collisions should or shouldn’t happen. This is us... Read more

High-performance physics in Unity 5

July 8, 2014109

We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... Read more