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Tag archives: procedural

Children of Morta: Bringing order to the chaos of procedural generation

November 30, 20184

When Dead Mage created Children of Morta, a narrative-driven 2D dungeon crawler, they ran into some challenges balancing the roguelike eleme... Read more

Procedural patterns you can use with Tilemaps (Part I)

May 29, 20187

Many creators have used procedural generation to add some diversity to their game. Some notable mentions include the likes of Minecraft, or ... Read more

A Primer on Repeatable Random Numbers

January 7, 201520

If you're creating anything procedural, you're almost guaranteed to come in need of random numbers at one point. And if you want to be able ... Read more

London Unity Usergroup 10

April 2, 20122

Thursday 29th March 2012 saw the tenth London Unity Usergroup, and a fantastic talk by Tom Betts. Tom specialises in procedural and generati... Read more

Procedural materials tutorial – Substance in Unity

August 9, 201122

This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply th... Read more