As part of our ongoing commitment to both stability and innovation, we are unveiling some new and improved resources for Unity beta particip... Read more
Hi, my name is Tautvydas and I’m a software developer at Unity working in the Windows team. I’d like to share a story of debugging an elusiv... Read more
Update: Unity 4.7.2 is now available http://unity3d.com/get-unity/download/archive
We are happy to ship the final version of 4.6, which ... Read more
One of Unity’s core values is that we like to solve Hard Problems™. Hard problems come in many shapes and sizes, from how to implement new f... Read more
Here’s a look at a new approach we're trying for doing unit testing in a huge C++ legacy codebase that is largely hostile to testing.
We th... Read more
Our Roadmap is now open to the public. We’d also like to share with you the Sustained Engineering Team plans for the weekly patch and monthl... Read more
Unity 5.1 shipped with a brand new Assertion Library. In this post, we will explain what an assertion is and how you can use it to improve r... Read more
It’s been 1.5 years since we last did an incident bash, so time was ripe for executing another in order to get some fresh data. Enter the Gr... Read more
Hello everyone, my name is Agnieszka Loza, I’m one of the QA Leads at Unity. I’d like to present to you the Software Test Engineers team (ST... Read more
This is a story about how we are using Unity Cloud Build internally and how it can make life easier for you, our users, as well. Read on to ... Read more
Following the discovery of a security issue in the Unity Web Player plugin that can allow an attacker to use a victim’s credentials to read ... Read more
The past few months were really busy for the Software Test Engineers team. We were all working hard on upcoming releases and the day-to-day ... Read more
Some of you might be wondering what a Software Test Engineer actually does. Testing is a creative process, where the most important delivera... Read more
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