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Tag archives: runtime

EditorXR Runtime

December 20, 20199

In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR hea... Read more

Advanced Animation Rigging: Character and props interaction

September 5, 201918

Earlier this year we introduced the Animation Rigging package. Our initial goal was to provide a suite of constraints that can be used to cr... Read more